Members Can Post Anonymously On This Site
$10 Million NSF Grant to Fund "National Virtual Observatory"
-
Similar Topics
-
By European Space Agency
Image: The Copernicus Sentinel-2 mission captures the striking landscape surrounding the Waza National Park in Cameroon. View the full article
-
By Space Force
The U.S. Space Force and ULA launch team successfully completed the certification process of the Vulcan rocket. The first NSSL mission on Vulcan is expected this summer.
View the full article
-
By European Space Agency
Video: 00:06:44 The European Space Agency’s Euclid mission has scouted out the three areas in the sky where it will eventually provide the deepest observations of its mission.
In just one week of observations, with one scan of each region so far, Euclid already spotted 26 million galaxies. The farthest of those are up to 10.5 billion light-years away.
In the coming years, Euclid will pass over these three regions tens of times, capturing many more faraway galaxies, making these fields truly ‘deep’ by the end of the nominal mission in 2030.
The first glimpse of 63 square degrees of the sky, the equivalent area of more than 300 times the full Moon, already gives an impressive preview of the scale of Euclid’s grand cosmic atlas when the mission is complete. This atlas will cover one-third of the entire sky – 14 000 square degrees – in this high-quality detail.
Explore the three deep field previews in ESASky:
- Euclid Deep Field South
- Euclid Deep Field Fornax:
- Euclid Deep Field North:
Read more: Euclid opens data treasure trove, offers glimpse of deep fields
View the full article
-
By NASA
Tess Caswell, a stand-in crew member for the Artemis III Virtual Reality Mini-Simulation, executes a moonwalk in the Prototype Immersive Technology (PIT) lab at NASA’s Johnson Space Center in Houston. The simulation was a test of using VR as a training method for flight controllers and science teams’ collaboration on science-focused traverses on the lunar surface. Credit: NASA/Robert Markowitz When astronauts walk on the Moon, they’ll serve as the eyes, hands, and boots-on-the-ground interpreters supporting the broader teams of scientists on Earth. NASA is leveraging virtual reality to provide high-fidelity, cost-effective support to prepare crew members, flight control teams, and science teams for a return to the Moon through its Artemis campaign.
The Artemis III Geology Team, led by principal investigator Dr. Brett Denevi of the Johns Hopkins University Applied Physics Laboratory in Laurel, Maryland, participated in an Artemis III Surface Extra-Vehicular VR Mini-Simulation, or “sim” at NASA’s Johnson Space Center in Houston in the fall of 2024. The sim brought together science teams and flight directors and controllers from Mission Control to carry out science-focused moonwalks and test the way the teams communicate with each other and the astronauts.
“There are two worlds colliding,” said Dr. Matthew Miller, co-lead for the simulation and exploration engineer, Amentum/JETSII contract with NASA. “There is the operational world and the scientific world, and they are becoming one.”
NASA mission training can include field tests covering areas from navigation and communication to astronaut physical and psychological workloads. Many of these tests take place in remote locations and can require up to a year to plan and large teams to execute. VR may provide an additional option for training that can be planned and executed more quickly to keep up with the demands of preparing to land on the Moon in an environment where time, budgets, and travel resources are limited.
VR helps us break down some of those limitations and allows us to do more immersive, high-fidelity training without having to go into the field. It provides us with a lot of different, and significantly more, training opportunities.
BRI SPARKS
NASA co-lead for the simulation and Extra Vehicular Activity Extended Reality team at Johnson.
Field testing won’t be going away. Nothing can fully replace the experience crew members gain by being in an environment that puts literal rocks in their hands and incudes the physical challenges that come with moonwalks, but VR has competitive advantages.
The virtual environment used in the Artemis III VR Mini-Sim was built using actual lunar surface data from one of the Artemis III candidate regions. This allowed the science team to focus on Artemis III science objectives and traverse planning directly applicable to the Moon. Eddie Paddock, engineering VR technical discipline lead at NASA Johnson, and his team used data from NASA’s Lunar Reconnaissance Orbiter and planet position and velocity over time to develop a virtual software representation of a site within the Nobile Rim 1 region near the south pole of the Moon. Two stand-in crew members performed moonwalk traverses in virtual reality in the Prototype Immersive Technology lab at Johnson, and streamed suit-mounted virtual video camera views, hand-held virtual camera imagery, and audio to another location where flight controllers and science support teams simulated ground communications.
A screen capture of a virtual reality view during the Artemis III VR Mini-Simulation. The lunar surface virtual environment was built using actual lunar surface data from one of the Artemis III candidate regions. Credit: Prototype Immersive Technology lab at NASA’s Johnson Space Center in Houston. The crew stand-ins were immersed in the lunar environment and could then share the experience with the science and flight control teams. That quick and direct feedback could prove critical to the science and flight control teams as they work to build cohesive teams despite very different approaches to their work.
The flight operations team and the science team are learning how to work together and speak a shared language. Both teams are pivotal parts of the overall mission operations. The flight control team focuses on maintaining crew and vehicle safety and minimizing risk as much as possible. The science team, as Miller explains, is “relentlessly thirsty” for as much science as possible. Training sessions like this simulation allow the teams to hone their relationships and processes.
Members of the Artemis III Geology Team and science support team work in a mock Science Evaluation Room during the Artemis III Virtual Reality Mini-Simulation at NASA’s Johnson Space Center in Houston. Video feeds from the stand-in crew members’ VR headsets allow the science team to follow, assess, and direct moonwalks and science activities. Credit: NASA/Robert Markowitz Denevi described the flight control team as a “well-oiled machine” and praised their dedication to getting it right for the science team. Many members of the flight control team have participated in field and classroom training to learn more about geology and better understand the science objectives for Artemis.
“They have invested a lot of their own effort into understanding the science background and science objectives, and the science team really appreciates that and wants to make sure they are also learning to operate in the best way we can to support the flight control team, because there’s a lot for us to learn as well,” Denevi said. “It’s a joy to get to share the science with them and have them be excited to help us implement it all.”
Artemis III Geology Team lead Dr. Brett Denevi of the Johns Hopkins University Applied Physics Laboratory in Laurel, Maryland, left, Artemis III Geology Team member, Dr. Jose Hurtado, University of Texas at El Paso, and simulation co-lead, Bri Sparks, work together during the Artemis III Virtual Reality Mini-Simulation at NASA’s Johnson Space Center in Houston. Credit: NASA/Robert Markowitz This simulation, Sparks said, was just the beginning for how virtual reality could supplement training opportunities for Artemis science. In the future, using mixed reality could help take the experience to the next level, allowing crew members to be fully immersed in the virtual environment while interacting with real objects they can hold in their hands. Now that the Nobile Rim 1 landing site is built in VR, it can continue to be improved and used for crew training, something that Sparks said can’t be done with field training on Earth.
While “virtual” was part of the title for this exercise, its applications are very real.
“We are uncovering a lot of things that people probably had in the back of their head as something we’d need to deal with in the future,” Miller said. “But guess what? The future is now. This is now.”
Test subject crew members for the Artemis III Virtual Reality Mini-Simulation, including Grier Wilt, left, and Tess Caswell, center, execute a moonwalk in the Prototype Immersive Technology lab at NASA’s Johnson Space Center in Houston. Credit: NASA/Robert Markowitz Grier Wilt, left, and Tess Caswell, crew stand-ins for the Artemis III Virtual Reality Mini-Simulation, execute a moonwalk in the Prototype Immersive Technology (PIT) lab at NASA’s Johnson Space Center in Houston. Credit: NASA/Robert Markowitz Engineering VR technical discipline lead Eddie Paddock works with team members to facilitate the virtual reality components of the Artemis III Virtual Reality Mini-Simulation in the Prototype Immersive Technology lab at NASA’s Johnson Space Center in Houston. Credit: Robert Markowitz Flight director Paul Konyha follows moonwalk activities during the Artemis III Virtual Reality Mini-Simulation at NASA’s Johnson Space Center in Houston. Credit: NASA/Robert Markowitz
Rachel Barry
NASA’s Johnson Space Center
Keep Exploring Discover More Topics From NASA
Astromaterials
Artemis Science
A Time Capsule The Moon is a 4.5-billion-year-old time capsule, pristinely preserved by the cold vacuum of space. It is…
Lunar Craters
Earth’s Moon is covered in craters. Lunar craters tell us the history not only of the Moon, but of our…
Solar System
View the full article
-
By NASA
On March 3, 1915, the United States Congress created the National Advisory Committee for Aeronautics (NACA). Although the NACA’s founding took place just over 11 years after the Wright Brothers’ first powered flightfirst powered flight at Kitty Hawk, North Carolina, Congress took the action in response to America lagging behind other world powers’ advances in aviation and aeronautics. From its modest beginnings as an advisory committee, over the years, the NACA established research centers and test facilities that enabled groundbreaking advances in civilian and military aviation, as well as the fledgling discipline of spaceflight. With the creation of the National Aeronautics and Space Administration in 1958, the new agency incorporated the NACA’s facilities, its employees, and its annual budget. The NACA provided NASA with a strong foundation as it set out to explore space.
The first meeting of the National Advisory Committee for Aeronautics on April 23, 1915.NASA The NACA executive committee in 1934. NASA The Congressional action that created the NACA, implemented as a rider to the 1915 Naval Appropriations Bill, reads in part, “…It shall be the duty of the advisory committee for aeronautics to supervise and direct the scientific study of the problems of flight with a view to their practical solution. …”. In its initial years, the NACA fulfilled its intended role, coordinating activities already in place in the area of aeronautics research, reporting directly to the president. The committee, made up of 12 representatives from government agencies, academia, and the military, first met on April 23 in the Office of the Secretary of War in Washington, D.C. It established a nine-member executive committee to oversee day-to-day operations and spent the first few years establishing its headquarters in Washington.
The committee’s logo, approved in 1941.NASA The committee’s seal, approved by presidential executive order in 1953.NASA
Hangars at the Langley Memorial Aeronautical Laboratory in Hampton, Virginia, in 1931. NASA The Variable Density Tunnel at Langley. NASA Aerial view of the Ames Aeronautical Laboratory in Sunnyvale, California, in 1944. NASA Aerial view of the Aircraft Engine Research Laboratory in Cleveland, Ohio, in 1945.NASA Within a few years, the NACA’s role began to expand with the establishment of research facilities. The Langley Memorial Aeronautical Laboratory, today NASA’s Langley Research Center, in Hampton, Virginia, opened on June 11, 1920. Over the next few decades, Langley served as a testing facility for new types of aircraft, using wind tunnels and other technological advances. The Ames Aeronautical Laboratory in Sunnyvale, California, today NASA’s Ames Research Center, opened in 1940 and the Aircraft Engine Research Laboratory in Cleveland, today NASA’s Glenn Research Center, in 1941. The three labs achieved many breakthroughs in civilian and military aviation before, during, and after World War II. The Cleveland lab, renamed the Lewis Flight Propulsion Laboratory in 1948, concentrated most of its efforts on advances in jet propulsion.
The NACA High-Speed Flight Station, now NASA’s Armstrong Flight Research Center, at Edwards Air Force Base in California’s Mojave Desert. NASA The Bell X-1, the first aircraft to break the sound barrier in 1947.NASA The first sounding rocket launch from the Pilotless Aircraft Research Station at Wallops Island, Virginia, in 1945.NASA After World War II, the NACA began work on achieving supersonic flight. In 1946, the agency established the Muroc Flight Test Unit at the Air Force’s Muroc Field, later renamed Edwards Air Force Base, in California’s Mojave Desert. In a close collaboration, the NACA, the Air Force, and Bell Aircraft developed the X-1 airplane that first broke the sound barrier in 1947. Muroc Field underwent several name changes, first to the High-Speed Flight Station in 1949, then in 1976 to NASA’s Dryden, and in 2014 to Armstrong Flight Research Center. In 1945, the NACA established the Pilotless Aircraft Research Station on Wallops Island, Virginia, now NASA’s Wallops Flight Facility, as a test site for rocketry research, under Langley’s direction. From the first launch in 1945 through 1958, the NACA launched nearly 400 different types of rockets from Wallops.
Shadowgraph of finned hemispherical model in free flight shows shock waves produced by blunt bodies.NACA Meeting of the NACA’s Special Committee on Space Technology in May 1958.NASA In the 1950s, the NACA began to study the feasibility of spaceflight, including sending humans into space. In 1952, NACA engineers developed the concept of a blunt body capsule as the most efficient way to return humans from space. The design concept found its way into the Mercury capsule and all future American spacecraft. Following the dawn of the space age in 1957, the NACA advocated that it take the lead in America’s spaceflight effort. The Congress passed, and President Dwight D. Eisenhower signed legislation to create a new civilian space agency, and on Oct. 1, 1958, NASA officially began operations. The new organization incorporated the NACA’s research laboratories and test facilities, its 8,000 employees, and its $100 million annual budget. Many of NASA’s key early leaders and engineers began their careers in the NACA. The NACA’s last director, Hugh Dryden, served as NASA’s first deputy administrator.
For more information about the NACA and its transition to NASA, read former NASA Chief Historian Roger Launius’ book NASA to NASA to Now: The Frontiers of Air and Space in the American Century. Watch this video narrated by former NASA Chief Historian Bill Barry about the NACA.
Explore More
7 min read 65 Years Ago: The National Aeronautics and Space Act of 1958 Creates NASA
Article 2 years ago 4 min read 65 Years Ago: Eisenhower Nominates Glennan and Dryden to Top NASA Positions
Article 2 years ago 6 min read 65 Years Ago: NASA Begins Operations
Article 1 year ago 7 min read 65 Years Ago: The International Geophysical Year Begins
Article 3 years ago View the full article
-
-
Check out these Videos
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.